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1. A way to gather Scattered Items - in Player Features and Ideas Discussion [original thread]
Wolfino wrote: I don't know about most people but when I return from a break of eve I have the daunting task to trying to move because my alliance moved or I was kicked out due to inactivity or various other reasons, Also my asset tab like most...
- by Dornier Pfeil - at 2017.03.25 16:53:27
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2. Alphas and F2P Have Failed - in EVE General Discussion [original thread]
Bjorn Tyrson wrote: So frigate wormholes but worse in every single way. Worse how? For making ISK? The idea here is not to create a new way to make ISK, we have plenty of those, but to have brand new players only a single jump from pew-pew t...
- by Dornier Pfeil - at 2017.03.23 16:36:36
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3. Alphas and F2P Have Failed - in EVE General Discussion [original thread]
Alpha Free-Fire Zone A constellation combining certain characteristics of High and Null Security. For lack of a better descriptor it can be Hybrid Null-Sec. Only Corvettes(Rookie ships) and Pods can activate the stargates connecting to this con...
- by Dornier Pfeil - at 2017.03.23 02:26:53
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4. Alphas and F2P Have Failed - in EVE General Discussion [original thread]
Alexander Maxim wrote: Server reset. And I say this as someone who has 10 years into this game. I know many friends who like the new mechanics, but won't play because of the powers that be. Burn it all. Start from scratch. I bet that subs wou...
- by Dornier Pfeil - at 2017.03.20 23:54:02
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5. Alphas and F2P Have Failed - in EVE General Discussion [original thread]
Soel Reit wrote: lel i mean... even romans didn't think they could walk on the moon the only limit out there is the one you place on yourself kiddo But it was the Chinese who invented rockets.
- by Dornier Pfeil - at 2017.03.20 23:51:26
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6. Opinion: Stop telling noobs to do the SOE Arc - in EVE New Citizens Q&A [original thread]
Gregorius Goldstein wrote: Overall I think it would be great if the Career Agents and/or SOE arc would give out full fitted ships and would just explain the general concept. Like: This is a sniper fit ship, use it at 50+km, use the MWD do stay ...
- by Dornier Pfeil - at 2017.03.20 21:31:19
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7. New Feature Suggestion: Looking For Group - in Player Features and Ideas Discussion [original thread]
Plus 1 for the idea, but isn't there already a "find fleet" feature available?
- by Dornier Pfeil - at 2017.03.18 15:39:29
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8. Shield field cruisers - in Player Features and Ideas Discussion [original thread]
Fek Mercer wrote: hey guys, I'm back with another idea to be shot down with one word replies. Anyone ever play homeworld? there was a type of ship that could use a special ability that would create an invulnerability field around it for a few s...
- by Dornier Pfeil - at 2017.03.18 14:41:53
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9. New type of tackle--Mass tackle. - in Player Features and Ideas Discussion [original thread]
No opinion on your idea but I think I can describe it in a simpler way. You want a ship to ship tractor beam that forces the tackled ship to drag the tackling ship which is effectively the same as adding mass. The advantage over webbers is that it...
- by Dornier Pfeil - at 2017.01.18 21:25:17
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10. Why is there a damn Thrasher... - in EVE General Discussion [original thread]
Beast of Revelations wrote: Just sitting off of most, sometimes every gate of every highsec system I jump into? Do gankers use Thrashers? What does CODE. use? I was under the impression that Thrashers are preferred at gates because they tank ...
- by Dornier Pfeil - at 2017.01.18 20:14:00
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11. Mining Belt Killmails! - in Player Features and Ideas Discussion [original thread]
Kiddoomer wrote: "I can suck things much more faster than you " "Yeah but when I do it, it's big stuff." Yeah that would be totally acceptable to brag about If you give humans something to compete over, they will compete over it. Imagin...
- by Dornier Pfeil - at 2017.01.18 19:40:54
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12. High Sec Citadel Question - in EVE General Discussion [original thread]
Dracones wrote: I feel like these are meant to be social and community level assets, yet there isn't even so much as a MOTD the owners can put up to let people know "Hey, X is happening. Help or prepare for it." The player who is currently h...
- by Dornier Pfeil - at 2017.01.18 18:09:10
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13. ideas to improve the war system to make it more fun and better - in Player Features and Ideas Discussion [original thread]
Donnachadh wrote: War decs were always about the ability to shoot other in high sec without Concord intervention, I do not believe they were ever intended to be simply about putting kills on a kill board. These look like the same things. Kil...
- by Dornier Pfeil - at 2017.01.10 22:57:27
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14. blinding eye candy - in EVE Technology Lab [original thread]
CCP, While the space visuals are wonderful and very much a draw to the game not everyone has the eyes of a 20 year old. There is a brightness slider but you have no controls for contrast and contrast is horrible for too many locations. Could we pl...
- by Dornier Pfeil - at 2017.01.07 22:24:22
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15. Ore Hauler - For Alphas - in Player Features and Ideas Discussion [original thread]
Do Little wrote: The specialized haulers do give Gallente an advantage and I expect CCP to adjust the balance over the winter. The easiest solution would be to move Miasmos, Kyros, Epithal and Hoarder to Ore and give Alphas the ability to train...
- by Dornier Pfeil - at 2017.01.07 22:00:03
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16. Sort the skill categories A-Z in the character sheet - in Player Features and Ideas Discussion [original thread]
ACESsiggy wrote: Rivr Luzade wrote: Or the category with the most SP first. Anything except for this useless random crap. I'm sure if you drank a cup of coffee and studied the categories for 5 minutes (taking some effort) you wouldn't have...
- by Dornier Pfeil - at 2017.01.07 21:42:34
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17. To: The Developers (Alpha's have No Chance against Omega clones) - in Player Features and Ideas Discussion [original thread]
Until a few weeks ago you couldn't play for free at all. How do you expect CCP to make money if they just hand you the game for no money.
- by Dornier Pfeil - at 2017.01.05 18:39:54
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18. Sort the skill categories A-Z in the character sheet - in Player Features and Ideas Discussion [original thread]
Thirded (since my like button never seems to be operative)
- by Dornier Pfeil - at 2017.01.05 18:34:07
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19. Fleet formations - in Player Features and Ideas Discussion [original thread]
Yak X wrote: ShahFluffers wrote: I don't think you understand what n+1 means. well whatever it means, the problem remains if you can make a ball of ships (that looks bad) and put them within range of the enemy it comes down to more ships...
- by Dornier Pfeil - at 2017.01.05 18:26:48
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20. ideas to improve the war system to make it more fun and better - in Player Features and Ideas Discussion [original thread]
Volnax wrote: First part of the Idea - Raise the Cost of High Sec Wars ( there are a few ways that this could be done ) - Option 1 - simply increase the cost for a war to an amount that makes it only practical to run one or two wars at a time ...
- by Dornier Pfeil - at 2017.01.05 18:08:30
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